I will be clear in this parts: obviously is a test version, but is able to play with some new things:Ĭhanged some places and hold spots (now its more possible to defend and beat the map) Fixed the unlimited ammo trigger (in v1_5, the trigger works only 1 time) Fixed an EPIC BUG founded by Pendulum)) (FPS Banana nick: Bboriz) Zspawn zombie is now fixed (changed 5 seconds to 10) Added an unlimited ammo weapon (PRESS E TO HAVE UNLIMITED AMMO) with 9 random spots Now the doors of the suitcase doesnt kill in ALL SERVERS (in some servers, the doors killed the humans and zombies) Path is more difficult for humans and easy for zombies God/Impossible: 2 new hold spots (in the beginning and near the second suitcase) God/Impossible: zombies has the same as Hard and Extreme Hard: zombies has 50000HP and speed multiplied by 1.09x (in Detonator version is 10000HP and 1.12x speed) God/Impossible: NO PROPS TO COVER IN THE MAP Extreme: Glass and prop in the middle in first door dissapear Time to first door opens is different in the levels: You need to cover ~40 seconds (10 to door start opening, 10 to open and 25 to opening the suitcase spot (DETONATOR SYSTEM!!!!!) You need to cover ~45 seconds (20 to door start opening and 25 opening) in first suitcase Now the suitcases give 5 score (Not much interesting)
Suitcases pick mod has been changed a little: God/Impossible: Collect 2 suitcases and run to the helicopter (WITH NO PROPS TO COVER)
Extreme: Collect 2 suitcases and run to the helicopter (with less props to cover) Hard: Collect 1 suitcase and run to the helicopter Normal: Run to the helicopter (cover in some spots) Easy: The first to press the button in helicopter wins the round Things changed by me (Hallucinogenic Troll): Helicopter is now with a invisible wall in the helices, for anyone go to the helices Second Suitcase is picked after pressing the button (25 seconds) First Suitcase is picked after the door opens (with humans in pressure) Suitcase pick mode to win the map (YOU REALLY NEED TO CATCH THE SUITCASES) The old path is more easy to come to the end (with AFK's Teleports too) This map was edited first by _**Detonator**_.
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